Matthew Perry
This Blog is to show my game audio work that I have done.
Wednesday, May 30, 2012
Apocalypse Max: Various item pickups, checkpoints, and wooden bridges
Apocalypse Max: Piranha
Apocalypse Max: Axe Thrower
Apocalypse Max: Police Zombie
Tuesday, January 10, 2012
Tuesday, September 6, 2011
Hover Board
I used mostly car sounds for the hover board. I used a car engine starting up for when you get on the board, a car engine turning off when you get off the board. I used a car engine when your riding the hover board, I then went into sound cue editor in UDK to increase the pitch of the engine when you move forward or decrease it when you go backwards. for the jumping sound I used a wrestling ring it makes a high pitch squeak that i liked. when you ram into the wall I used a cement block hitting the ground and EQed it. all the sounds were edited in Pro Tools
Saturday, August 20, 2011
Sound Design: Lazer Gun
for the lazer firing I used a rocket launcher firing a rocket and a few air hiss sounds.
for the alt fire which is the energy ball I used more air sounds that were EQed. for the energy ball explosion I used an explosion sound and some warped sounds on top and lowered the volume just a little bit to make it sound far away. all the sounds were edited in Pro Tools
Subscribe to:
Posts (Atom)